TH18 Base Layout with Copy Links
Town Hall Level: 18
Base Count: 11 layouts
Categories: Faming, Ranked, War, CWL
Last Updated: February 2026
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Farming Bases
TH18 Anti-2 Light Beam Farming Base #4
CC: 3 Ice Golem 1 Rocket Balloon 2 Archers



TH18 anti-2-star farming base with a ring-shaped layout. Long Shot, Revenge Tower, Light Beam, and Clan Castle team up in the core for long-range damage. All storages sit inside the ring with no defenses nearby, so defense-targeting troops walk straight into the core instead. All collectors are placed inside walls so attackers can't grab easy loot. Bombs, Giant Bombs, and Spring Traps bait Sneaky Goblins. Seeking Air Mines catch Dragons. Defenses are spread out, with Rage Spell Towers boosting damage in the left and right sections. 5-tile gaps ensure key defenses can't be easily taken out by Thrower attacks.
TH18 Anti-2 Bomb Hive Farming Base #3
CC: 2 Ice Golems 3 Headhunters 7 Archers



TH18 anti-2-star farming base with a diamond-shaped layout. The Town Hall sits in the core with double Invisibility Spell Towers that make attack planning harder. The Bomb Hive is placed in the top section with the King and Prince nearby to protect it, keeping it alive longer to deal serious damage. All storages are near the Town Hall, covered by Long Shot and Multi Inferno Towers. Bombs, Giant Bombs, and Spring Traps bait Sneaky Goblins so they can't grab easy loot. Seeking Air Mines are set to target air spam.
TH18 Anti-2 Hero Bell Farming Base #2
CC: 3 Ice Golems 1 Headhunter 4 Archers



TH18 anti-2-star farming base with a box-shaped layout. The Town Hall sits in the core with all storages nearby, making it hard for attackers to grab all your loot. Most collectors are placed inside walls. Guardians are set to Long Shot to cover all storages. Bombs, Giant Bombs, and Spring Traps bait Sneaky Goblins so they can't get easy value. The Hero Bell is at the top left for the hero boost. 5-tile gaps ensure attackers can't easily destroy key defenses with Throwers. Seeking Air Mines are set for Dragon spam.
TH18 Anti-2 Farming Base #1
CC: 1 Furnace, 1 Ice Golem, 2 Rocket Balloons, 6 Archers



This base protects both your loot and your trophies. Storages are tucked behind walls with splash damage defenses covering the Town Hall area. Invisibility and Rage Spell Towers disrupt the attacker's timing. Traps stop common hero walk strategies. Most attackers will get either your loot or your Town Hall, but not both.
TH18 Anti-3 Light Beam Farming Base #3
CC: 1 Furnace 1 Ice Golem 2 Rocket Balloon 1 Headhunter



TH18 anti-3-star farming base. The Smasher gets extra firepower from the Light Beam. Dark Elixir Storage sits in the core with all storages grouped together. Storages are protected by the Revenge Tower, Inferno Tower, and Fire Spitter. Poison Spell Towers slow down troops pushing through. The Poison Spell Tower section baits the Royal Champion into a bad spot. Seeking Air Mines catch Healers. The Clan Castle is on the edge with Hidden Teslas nearby to catch attackers off guard.
TH18 Anti-3 Bomb Hive Farming Base #2
CC: 1 Furnace 1 Ice Golem 2 Rocket Balloon 1 Headhunter



H18 anti-3-star farming base with a diamond-shaped layout. The Town Hall and Smasher sit at the bottom edge to protect your resources. All storages are in the core in a ring layout, protected by the Revenge Tower. An additional layer of Multi Inferno Towers and Ricochet Cannons deals heavy damage to attacking troops. The Bomb Hive at the top protects the storages and Revenge Tower well. Poison Spell Towers slow down troops pushing through. Bombs, Giant Bombs, and Spring Traps bait Sneaky Goblins. Air Bombs catch Healers, and Seeking Air Mines deal damage to Dragons.Tesla farm near the Monolith makes them hard to take down.
TH18 Anti-3 Hero Bell Farming Base #1
CC: 1 Furnace 2 Ice Golems 7 Archers



TH18 anti-3-star farming base with a box-shaped layout. The Town Hall is placed at the edge with a 5-tile gap so Throwers can't snipe it easily. The Smasher, Revenge Tower, Hero Bell, and Inferno Towers are grouped in this zone, so if attackers come from the far side they'll likely only get 1 star. Storages are spread around the base so you don't lose all your loot in one push. All collectors are inside walls. Bombs, Giant Bombs, and Spring Traps bait Sneaky Goblins. Rage Spell Towers boost two sections to make them stronger. Air Bombs bait Healers during Warden Walks, and Seeking Air Mines target Dragons and Healers.
Ranked Bases
TH18 Anti-2 Bomb Hive Ranked Base #3
CC: 3 Ice Golems, 1 Headhunter, 4 Archers



This base keeps your Town Hall far from the action with extra walls that make troops walk a long way to reach it. Buildings are spaced out so Electro Dragons can't chain their attacks across the base. The Bomb Hive takes out Healers early, and the Revenge Tower plus your Clan Castle troops slow everything down in the middle. Works great against Queen Walk, Yeti Smash, and Root Rider attacks.
TH18 Anti-2 Hero Bell Ranked Base #2
CC: 1 Furnace, 1 Ice Golem, 2 Rocket Balloons, 1 Headhunter



Built for ranked battles and Legend League. The Town Hall is placed in a dead zone where troops walk around it instead of cutting through. The Hero Bell sits at the bottom while defenses stack at the top, splitting attacks in half. The Rage Spell Tower melts anything that comes in too close. This base was made to stop Meteor Golem attacks, and the uneven layout makes it harder to plan against.
TH18 Anti-2 Ranked Base #1
CC: 1 Furnace, 1 Ice Golem, 2 Rocket Balloons, 1 Headhunter



A ring-shaped base that forces troops to walk in circles instead of cutting through the middle. Once they reach the center, they split apart and lose power. The strongest defenses protect the Rage Spell Tower, and the Poison Spell Tower at 8 o'clock covers a wide area. Tested against Goblin spam, Super Witch, Root Riders, Dragons, and mixed army attacks.
War Bases
TH18 Anti-2 War Base #1
Clan Castle Troops: 1 Furnace, 1 Ice Golem, 2 Rocket Balloons, 6 Archers



Made for CWL and serious clan wars. Traps at the 9 and 12 o'clock positions catch heroes trying to sneak in. Air traps take out Healers early, which weakens ground hero pushes. The core has high-damage defenses that can take down big pushes fast. Holds up well against Zap Witch, Blizzard LaLo, and Mass Root Rider attacks.
CWL Bases
How to copy:
- Tap the "Copy this Layout" button on your phone or tablet
- Clash of Clans will open and ask you to import the base
- Save it to your base editor and move your traps around before you use it in battle
FAQ
What is the best TH18 base layout in 2026?
It depends on what you play. For Legend League, the Bomb Hive base is the strongest right now. It defends against 1-star attacks over 70% of the time. For Ranked Battles, the Hero Bell base is your best bet since it shuts down Meteor Golem attacks. For CWL, go with the War Base. The trap placements are built to catch the most common attack paths.
What is the best TH18 base for Legend League?
The Bomb Hive Legend Base. It puts your Town Hall far away with extra walls so troops take forever to reach it. The Bomb Hive building takes out healers early, and it holds up well against the most popular attacks like Queen Walk, Yeti Smash, and Root Riders.
What is the best TH18 base for Ranked Battles?
The Hero Bell Ranked Base. Your Town Hall sits in a dead zone where troops walk around it instead of toward it. It's built specifically to counter Meteor Golem attacks, which is one of the most common strategies in Ranked right now.
How do I counter Meteor Golem at TH18?
Use the Hero Bell Ranked Base. The way it's designed, Meteor Golems end up walking around the base instead of smashing through your important defenses. This takes away most of their power.
What is the best TH18 war base for CWL?
The TH18 Anti-2 War Base. It has traps at 9 and 12 o'clock that punish the most popular hero entry paths. Air traps take out healers early. It's tested against Zap Witch, Blizzard LaLo, and Mass Root Rider — these are the attacks you see most in CWL.
How do I defend against Root Riders at TH18?
Several bases here counter Root Riders in different ways. The Bomb Hive uses extra walls to slow them down. The Anti-2 Ranked Base has long paths that separate Root Riders from their support troops. The War Base has traps placed specifically where Root Riders usually enter.
What is the best TH18 farming base?
The TH18 Anti-2 Farming Base. Your storages sit behind walls with splash defenses protecting the area. Traps break up common hero strategies. The way it's built, attackers usually have to choose between taking your loot or getting your Town Hall — they can't easily get both.
What CC troops are best for TH18 defense?
For Ranked and Legend League: 1 Furnace, 1 Ice Golem, 2 Rocket Balloons, 1 Headhunter. For War and Farming: 1 Furnace, 1 Ice Golem, 2 Rocket Balloons, 6 Archers. The Bomb Hive base uses a different setup with 3 Ice Golems, 1 Headhunter, and 4 Archers. This stalls attackers for as long as possible.
How do TH18 bases counter Queen Walk?
The Bomb Hive positions its Bomb Hive building to hit healers early, shutting down Queen Walk before it gets going. The War Base has air traps at entry points to weaken healer support. Ring-style bases use long paths so Queen Walk runs out of time before reaching anything important.
Are these TH18 bases updated for the current meta?
Yes. All bases were updated in January 2026 for the post-TH18 update (November 2025). They're tested against the strategies people are actually using right now, including Meteor Golem, Root Riders, Zap Witch, Blizzard LaLo, and Super Witch attacks.