Best TH5 Base Layouts for Clash of Clans (2026)
Here are 13 tested TH5 base layouts for Clash of Clans in 2026. Every base is built to defend against Giant-Wizard-Healer and Giant-Wizard-Balloon. Farming, war, and CWL bases included. Tap Copy this Layout to import straight into your game.
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Anti-2 Farming Bases
TH5 Anti-2 Farming Base #3
CC: 1 Baby Dragon, 1 Wizard, 1 Archer



Two wide sections with all storages tucked behind walls, completely out of reach from outside Wizards and Archers. Air Defense, Mortar, and Wizard Tower group at the center to stay alive longer and stack damage. Spring Traps pop Giants before they threaten the core, and Air Bombs handle grouped Balloons. Holds up well against Giant-Balloon combos.
TH5 Anti-2 Farming Bases #2
CC: 1 Baby Dragon, 1 Wizard, 1 Archer



Diamond layout with all storages locked behind walls. Open sections on the left, right, and bottom create confusing entry points that make it hard to plan a clean raid. Bombs on the outside punish grouped Wizards before they get in, and Air Bombs catch Balloons pushing through. A tricky design that keeps loot well protected.
TH5 Anti-2 Farming Base #1
CC: 1 Baby Dragon and 5 Archers

Simple but effective farming layout with the Town Hall centered and storages tucked safely behind walls. Collectors stay protected inside, keeping loot out of easy reach. Traps cover both ground and air threats, making it tough for attackers to drain resources or walk away with a clean two-star.
Anti-3 Farming Bases
TH5 Anti-3 Farming Base #3
CC: 1 Baby Dragon, 1 Wizard, 1 Archer



Three-section layout with storages split across the base so attackers can never drain everything in one push. Nothing sits reachable from outside the walls. A top Cannon and Wizard Tower cover both ground and air while reaching into other sections. Town Hall stays outside to keep loot fully protected inside. A top pick when resources are the priority.
TH5 Anti-3 Farming Base #2
CC: 1 Baby Dragon, 1 Wizard, 1 Archer



Diamond layout with open walls that force attackers into tough entry decisions. Storages sit deep inside, covered by the Wizard Tower, Mortar, and Air Defense, while the Town Hall stays tucked behind walls and out of reach from outside. Spring Traps catch Giants, Air Bombs drop Balloons, and Bombs block Wall Breakers from cracking the second layer.
TH5 Anti-3 Farming Base #1
CC: 1 Baby Dragon and 5 Archers

Three-part box layout that forces attackers to grind through one section at a time, burning troops and spells before reaching the core. Loot stays well protected throughout the whole base, making a clean sweep nearly impossible. CC troops add serious defensive pressure right when attackers think they're making progress.
War Bases
TH5 Anti-2 War Base #3
CC: 1 Baby Dragon, 1 Wizard, 1 Archer



Mortar sits isolated so it stays alive longer, covering ground troops across nearly the whole base. Town Hall holds the right side, guarded by a Cannon and Archer Tower, while the Wizard Tower grinds Giant groups alongside nearby defenses. Air Defense stays tucked inside with its own coverage, and split Air Bombs catch Balloons from multiple angles.
TH5 Anti-2 War Base #2
CC: 1 Baby Dragon, 1 Wizard, 1 Archer



Four-section layout with the Town Hall deep in the center, making two-stars a real challenge. Air Defense, Wizard Tower, and Cannon cluster around the core for maximum protection, while the Mortar covers the top to grind ground troops. Open walls on both sides slow down planning, and Air Bombs catch Balloon waves while Bombs punish grouped Wizards.
TH5 Anti-2 War Base #1
CC: 1 Valkyrie 1 Balloon and 2 Archers

Box layout with the Town Hall and Clan Castle locked at the core, making ground pushes a nightmare to execute cleanly. Key defenses stack damage right in the middle, and CC troops shred any ground army that gets too close. Hard to crack, hard to two-star. A reliable pick for both CWL and regular clan wars.
CWL Bases
TH5 Anti-3 CWL Base #4
CC: 1 Baby Dragon, 1 Wizard, 1 Archer



Open layout with the Town Hall outside, baiting attackers into thinking it's an easy raid. The centered Clan Castle forces opponents to funnel troops in just to pull CC, wasting attack resources early. Air Defense and Mortar cover opposite sides, while open sections create awkward pathing that throws off clean pushes. Traps tuned specifically for CWL defense.
TH5 Anti-3 CWL Base #3
CC: 1 Baby Dragon, 1 Wizard, 1 Archer



Diamond layout with open sections that bait Giants straight into traps, throwing off any clean push plan. Town Hall sits behind walls at the bottom, covered by a Cannon and Archer Tower. The central Wizard Tower grinds ground troops stuck on walls, and Bombs block Wall Breakers from cracking the second layer.
TH5 Anti-Air CWL Base #2
CC: 1 Valkyrie 1 Wizard and 3 Archers

U-shaped layout that funnels troops along a predictable path straight into layered defenses. Everything stays safely tucked inside walls, making it hard to chip from outside. Double Air Bombs shred Balloon clusters fast, while Spring Traps pop Giants out of the main push. Attackers who follow the obvious route get punished hard.
TH5 Anti-3 CWL Base #1
CC: 1 Baby Dragon and 5 Archers

Wide box layout with balanced ground and air coverage across the whole base. Spring Traps pull Giants out of the main push early, while Air Bombs chip down Balloon attacks before they reach core defenses. Smart trap placement disrupts common CWL strategies and makes clean three-stars tough to pull off consistently.
FAQ
What is the best TH5 base layout in 2026?
For farming, the Anti-3 Farming Base #3 is the best pick. It splits storages into three sections so attackers can't take all your loot in one push, and nothing is reachable from outside the walls. For war, the Anti-2 War Base #2 puts the Town Hall right in the middle with Air Defense, Wizard Tower, and Cannon protecting it. For CWL, the Anti-3 CWL Base #3 uses open sections that pull Giants into traps and make it harder to plan a clean attack.
How do I defend against Giant-Wizard-Balloon at TH5?
Keep your Air Defense inside walls with a Cannon nearby so Giants get distracted before reaching it. Use Spring Traps to remove Giants early so your Air Defense stays alive to shoot down Balloons. Place Air Bombs where Balloons tend to group up. Put Bombs on the outside to stop Wall Breakers from opening your second wall layer. Always fill your Clan Castle with a Baby Dragon to handle both ground and air troops.
What are the best Clan Castle troops for TH5 defense?
The best CC troops for TH5 are 1 Baby Dragon, 1 Wizard, and 1 Archer. The Baby Dragon handles both ground and air troops with splash damage. An alternative is 1 Valkyrie, 1 Wizard, and 3 Archers if you face more ground-heavy attacks. Always keep your Clan Castle filled for stronger defenses.
What is the difference between Anti-2 Star and Anti-3 Star bases at TH5?
Anti-2 Star bases keep the Town Hall in the center so attackers struggle to reach it. They might only get 1 star. Anti-3 Star bases move the Town Hall to the edge and focus on protecting your storages and defenses so attackers can't destroy everything. Use Anti-2 for farming and war. Use Anti-3 for CWL where preventing full destruction matters more.
How do I copy a TH5 base layout into Clash of Clans?
Tap the "Copy this Layout" button on your phone or tablet. Clash of Clans will open and ask you to import the base layout. Save it to your base editor. After copying, always move your traps to different spots since shared base links don't include trap positions. Watch your defense replays to see where attackers enter and adjust your traps based on what you learn.